Category Archives: Gaming

Lazy

I’ve been awfully lazy, haven’t even worked on the comic. That’s what I mean by lazy, not getting a lot done. Well, for the last hour or two I’ve been working on a new game. Nothing revolutionary, pretty simple stuff. I made a nice graphic (nice by my standards) and chose to put in a game. It’s a retro platformer, kind of in the style of Commander Keen. You should download it, it’s fun. I don’t have it anymore on this computer, never beat it, but I was hooked when I did play it. I probably won’t download again, but only because I don’t feel the urge. I definitely recommend it though. I don’t know how far I’ll get on it, but I like it. As for the comic, with me, it could be a while before I chose to work on it. Don’t expect it soon. What you should expect is a screenshot from my upcoming little project. Hopefully I’ll have my storyline worked out soon, I’m trying to make it less cheesy than your average platformer storyline. We’ll see how that works out. Until next time comment, drop me an email (gamehawkcpp@hotmail.com), or do whatever. Keep reading!

Cheers,

gamehawk

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Filed under Coding, Game Programming, Gaming

Crazy Tennis

I just played some Crazy Tennis by VIPGAMESZONE, and I got a highschore of 379.  That’s not too shabby.  I think I might get some more audio games, and might consider developing some of my own.  Yes, I’ve been a bit of a fanatic recently, but I’ve been itching (okay scratching) for something new.  I want to develop a game really bad, and ideas are swelling up in my head like a hot wound.  My problem, lack of inspiration, a lot of time on my hands, and no motivation to work.  I like to blog, and this is the end of my first month doing so.  After this month it will be the end of a full month.  By the way pass my blog on, and share this blog with people.  I could use the advertising, so spread.  My blog hits are low.  They started low, surged, went down, went way down, went up, went down, went way up, now their low again.  I’d like to hear from you, and I’d love it if you spread the word.  Later.

Cheers,

gamehawk

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Filed under Accessibility, Blogging, Gaming

Scripting and Audio Games

I just today saw how much you can do with VBScript. It’s pretty sweet! Check this site out. The scripting for Vista that I saw a while ago looks pretty cool, and so does Google’s gadget interface for personalized home pages, desktops, and heck everything. I’m going to have to learn me some of this stuff, especially Vista’s. It looks sweet, with great interface capabilities. It also seems pretty easy to learn, because the two gadget “scripting languages” (Vista’s and Google’s) are XML-based, and have extra features (I know Vista’s does, I’m sure Google’s does too). I also downloaded an audio game called Crazy Tennis. It seemed hard at first, but you get the hang of it. Basically the ball comes towards you getting louder and louder, and you have to pan the sound between your left and right speakers and hit the ball (it can be hit whenever, but the loudness tells you how close the ball is to being missed), if you lose the ball ten times it’s game over. If somebody like me can play it, anybody can. If your visually impaired, or just looking for something new, check out Crazy Tennis or other audio games via AudioGames. If you read my blog, comment, I’d love to hear from you. It seems I’ve lost some of my audience so let me know you’re still reading!

Cheers,

gamehawk

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Filed under Accessibility, Coding, Gaming, Google, Scripting

Audio Games

Audio games, these things are pretty interesting.  They are games that anybody can play.  Originally built by blind gamers, a lot of research is going on and the field of popularity is expanding.  I might want to program one of these!  I’ll need to download a Speech SDK, but it’s way huge.  Maybe a litttle later.  Check out http://audiogames.net/ for some AudioGames.  I’m also feeling retro and learning DirectX.  Sorry for the short blog, but I wanted to keep you updated, wanted to blog, but not too much.  Thanks for reading!

Cheers,

gamehawk

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Filed under Accessibility, Gaming